I craft intuitive UX and emotionally guided experiences by blending creativity with technology. Grounded in research-driven, user-centered thinking and a keen eye for detail, I turn ideas into interactive realities——using pacing, feedback, and affordances to subtly guide how players feel, from flow refinement to game-world building.
If you're interested in my projects or skills, please feel free to reach out!
An Interactive Arts & Technology Student Showcasing
an imaginative portfolioProficient in UI/UX design with Figma, crafting detailed prototypes and improving designs through collaborative feedback. Advanced Figma workflow, Auto Layout, constraints, variants/component props, variables & modes, interactive components and Smart Animate for precise, high-fidelity prototyping. Experienced in extensive day-to-day design work in Figma—wireframes, UI layouts, iconography, and reusable components with clean naming, styles, and grids.
Developed an immersive virtual reality game by integrating Unity and VR technology, leveraging Unity's powerful game engine for creating realistic 3D environments and dynamic interactions. Designed intuitive gesture controls, spatial tracking, and haptic feedback to enhance player engagement and immersion.
Experienced in Adobe Illustrator, producing high-quality vector graphics and digital illustrations that elevate project aesthetics.
Adept at creating 2D animations and motion graphics with After Effects, bringing static designs to life with engaging visual effects.
For every project, I cut a polished showcase video in PR and have also edited several short-film pieces. I structure sequences and transitions to avoid abrupt cuts, fine-tune edit points for flow, and align pacing with music and sound design. I add light VFX, motion graphics/titles, and color correction to elevate clarity and presentation.
I use selection tools like the Pen Tool and Color Range for precise cutouts. Adjustment layers and Curves help refine colors and enhance tone. For texture application, I utilize Blending Modes, Filters, and Layer Masks to seamlessly integrate textures, adding depth and realism to images.
Built and launched multiple multi-page sites—including SFU Climate Community, my portfolio, and several course/team projects—using semantic HTML for structure and modern CSS for styling, with clear navigation, content and contact pages, responsive layouts (desktop to mobile), grid-based headers, article and gallery templates, and accessible micro-interactions.
Expert at building interactive, dynamic web applications with modern JavaScript, focusing on seamless, responsive interfaces that boost user engagement. Experience includes developing a feature-rich mobile app using React Native, integrating multiple APIs, implementing Firebase (secure auth + real-time data), and leveraging AsyncStorage for local persistence—all wrapped in intuitive UI with smooth navigation.
Skilled in using Maya for 3D modeling, lighting, rendering, and animation, creating detailed and high-quality assets with optimized topology for seamless performance in both static and animated scenes. Proficient in setting up realistic lighting scenarios, and developing smooth and natural animations, ensuring proper rigging and keyframing techniques to enhance project quality and efficiency across various applications.
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